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Invading your Empire!
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Elysium Aerospace Inc. SF/A-13A Thunderstorm by Shoguneagle

Once again I give score only base on technique, 4 star for everything else is only to make it look good, as I stated in my previous cri...

Refueling for Recon (AdamKop's 30K Contest Entry) by Shoguneagle

First of all, I don't fallow the Star rating scale. Vision, Originality, and Impact are meaningless words. Technique is the only quanti...

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4-X-S
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Artist | Hobbyist | Other
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We can offer you a replacement unit and if that doesn't work we can replace another.
We cannot test install this, you need to bring your computer over, because test install on a reference machine is too easy for diagnose a simple problem, such information is too useful for you, we arn't gonna do that.
Yes the only solution is to return the thing, we agree you can do that.
And we have fancy shirt and shinny help desk custom painted vehicle, a dirty used motherboard we cannot afford, we know how to use the shinny help desk and custom painted vehicle, dirty motherboard is too hard.
Its not my purchase I don't give a f^^k, its not my company I don't give a f^^k.
Rail launcher Load by 4-X-S
Rail launcher Load
This is my first attempt to sync the lighting condition between background and foreground. Familiar subject in confined area, easy to work with, easy to set up multiple light source. The ship is inspired by old Arcade game called "Gradius" also "Salamander" and "Nemesis".
Loading...
Renounced science fiction author Issac Asimov wrote the three laws for regulating behavior of AI consciousness. Thou logically it is valid, in practice it will be a disaster, Im sure the author himself was well aware these are fiction not RL.

A robot may not injure a human being or, through inaction, allow a human being to come to harm.

You cannot predict how in the dumb luck several events can result in harm, enormous mathematics must employed to constantly determinant the outcome of an action, even greater math must used to gather large amount data from sensory input as input to the probability equations, just hope the processing speed can catch up with changing situation. the robot can sit there all day crunching number and never do anything.

A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.

Even greater processing power must demanded when use a computer to guess the intention of a human being, an AI capable of this level of deception analysis is going to cause greater harm to human being than you can imagine. If you are a boss running a factory imagine every one of your worker constantly use FBI detective move on your motivation.

A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.

Should I protect my owner's property or protect someone's life that in turn damage my owner's property? If I am an expansive robot, I better think twice to help someone who cannot pay my repair cost with his life long earning. This is a question that we human struggle for all of our life to wrssile with, kick the ball to the robot isn't going to solve it.

A robot may not harm humanity, or, by inaction, allow humanity to come to harm.

This is by far the worst, again we kick the ball to the robot. Who count toward humanity who don't, the definition of humanity is very malleable, it opens to subjective interpretation and cannot stand against time. All attempts to define the scope of humanity constantly result in massive brainwashing event that marked all over history. If a robot is capable of this level of cognitive activity it would end up an ideological zealot that is no different from its human equivalent, or it would attempt to overthrown its previous indoctrination like the Terminator. A compromised peaceful coexistence is unlikely, given the mathematical deterministic nature of AI cognition.

In conclusion there are two factors ignored by the robot law, one is the chaotic nature of this world, the other is selfish nature of consciousness. Real life isn;t a controlled environment in the laboratory, future by large is unpredictable and our sensory data is limited both by physics and cognitive method. We use guess far more than we use calculation, if we are subjective to these rules we would be obligated to do statistical analysis every step of the way and in turn is in vane. Any AI is capable of consciously recolonize the said laws would exhibit complex and unpredictable behaviors on par of our own, such entity is going to look for their own gains above their designed purpose. This lead us all the way back to the old problem of slavery, and an AI slave rebellion is not a pretty sight.

Look how many laws we have as human, not even a lawyer can remember or comprehend them all. If such thing works for robot we would be doing those our self sense long ago.
In the official design of Starwars Y-wing, it mounted a twin blaster turret on back. But during the chase sense in Ep4, none of them fired back at tie fighter, none of them even moved slightly. Time fly like fly... Snow speeder never tired to shoot ATAT in the butt or any of its ultra thin legs, they are airborne and buzzing around like bug but they managed to get shot down by fix mounted alliterates.

BTW BTW BTW, how do you know the Starwars universe is highly advanced in computers? The answer is not in official or fanfic. Its the COCKPIT. Fighter had a design habit to "take a back sit", the way cockpit installed is for terrible visibility, X has a long nose, T is warped in hoodies, UNLESS... they have advanced sensory and processing technology to make naked eye vision range irreverent. And of course ships spending 90% flight time in space has nothing to see anyway. And they can always have forsh.

The great disadvantage of beaming around is the absence of sexy star fighters. But if you don;t ride a school bus to mothership, entire species can be decommissioned after a few second, but always remember if there is not enough prism tower, you can always construct additional pylon.
Assume in a turn based RPG or strategy combat system. enemy health=100, your attack power=25, it will take 4 turns on your side to beat the thing. Now let's level up your attack power to 50, now it only takes 2 turn on your side to beat the enemy. We can see this increase of your attack power is a significant advantage in this controlled situation. Now what if we increase attack power to 75, are we get a lot stronger than we thought? The answer is not, it still takes 2 turn to beat the health 100 enemy. The additional increase 25 is useless in this particular case. Because it does not reduce the number of turns in a fight, other quality such as endurance is to ensure you can spend your turn at hitting enemy. In a real time combat the increase attack from 50 to 75 is still useless, however an increase from 25 to 50 is much more effective than in turn based system, because real time system allow the exploit of opportunity. This means enemy attack is not guaranteed to be effective, this does not always work in favor of you because by the same token enemy can evade your attack in real time as well, but it does not make the increase from 25 to 50 less effective, as it gives opponent less room for mistake. This later case is less apparent for RTS, because the scale of such game makes it difficult or impossible to exploit opportunity in individual encounter. The "opportunity" of RTS is on a different order than ARPG or shooter. Starcraft was the only game that made such micro management useful, unfortunately later development of that game made micro a requirement instead of an advantage.
Elysium Aerospace Inc. SF/A-13A Thunderstorm by Shoguneagle
Once again I give score only base on technique, 4 star for everything else is only to make it look good, as I stated in my previous critique they are meaningless terms, and I would live them empty if I can.

The "Elysium Thunderstrom" first envisioned by bagera3005, later implemented in 3D cinematic render by adamkop, is a fine example of "space plane". Space ship inspired by realistic aviation. A commonly utilized design style in space opera themed science fiction. They are usually deformed air plane that indicate some kind future technology for space travail in a retro scifi setting. Example: the X-wing.

Artist adamkop spend most of his time making various design of space planes for a Star War expanded universe. This is one of his finest work in my opinion, of course the original concept came from bagera3005, famous for his MSpaint tech layout. I shall restrain from attributing to particular artist and focus on the end result form now on.

The "Elysium Thunderstrom" give me a vib from Battlecruiser Galactica and Wing commander type of style. This design is one of the more "realistic" in the sense of style not physics. Much of its feature is clearly addressing the aerodynamic origin, the wings, fuselage, and, stabilizer are from common design pattern of modern fighter jet. Its engine and other retro scifi element are seamlessly integrated with the realistic aspect of reference. Over all it persevered the areo-sleekness of modern fighter jet with a highlight on its engine for retro scifi low poly geometry, the two aspect blended very well. The froward canard connected with its back swiped wings is a very nice touch to deviate the layout from air plane to indicate its identity as some crazy space-born "ship". Yet at same time was in harmony with with rest of the construct.

Composition out of this render hinds the imagination as a snap shot out of a game or movie. Large portion of screen is devoted to the percentation of this ship, with enough background showing the depth of environment and mutilple incidents of this ship indicated the dynamic scale. The "space blue" is dominate color scheme in this picture, with the main focus on the polygonal engine glow. Stars of background was blurred for a sense of "speed", although not scientifically accurate for the scale of space, it is effective none the less in the vicinity of "fiction". The placement of ringed planet at background is critical for the richness of its environment, although was not taken much of the screen space.

The only flaw from my perspective is the <twin barrel turret entity> on its back placed between engine, its form was not aggressive enough to stand out as a cannon, and its current state is easily mistake for some other obscure feature. But overall it was not much of flaw to disturb the rest of perfect construction. I did not read the length description to find out what it is, I just voice my opinion from a pure artistic and personal taste perspective.

In conclusion. This is what I wish I would make.

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:iconstealthflanker:
Stealthflanker Featured By Owner Jan 2, 2016  Hobbyist Digital Artist
This is a spam :3
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4-X-S Featured By Owner Jan 2, 2016  Hobbyist Artist
this is spam spam
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:iconstealthflanker:
Stealthflanker Featured By Owner Jan 2, 2016  Hobbyist Digital Artist
Spam X10000 >:3
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:icon4-x-s:
4-X-S Featured By Owner Jan 6, 2016  Hobbyist Artist
its over 9000
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:icondrive21:
drive21 Featured By Owner Jan 1, 2016  Student General Artist
HAPPY NEW YEAR 2016:happybounce: :happybounce: :happybounce: :happybounce: :happybounce: :happybounce: 
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4-X-S Featured By Owner Jan 1, 2016  Hobbyist Artist
Im sorry for getting late, HNY16 Woohooooo! Woohooooo! Woohooooo! Woohooooo! 
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Emberblue Featured By Owner Dec 22, 2015  Professional Digital Artist
I wanted to give you a warm welcome to our group :iconchristians:  Welcome home. :aww: Many blessings in Jesus! :love:
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:icon4-x-s:
4-X-S Featured By Owner Jan 4, 2016  Hobbyist Artist
Of course thank you, :la:
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:iconemberblue:
Emberblue Featured By Owner Jan 5, 2016  Professional Digital Artist
:tighthug:
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4-X-S Featured By Owner Jan 7, 2016  Hobbyist Artist
Peace jark Clause Laughing 
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anonymousperfection Featured By Owner Dec 4, 2015  Student Digital Artist
You're a mean person...

you called Niraco a noob, saying "all n00bs make post like this" in this post he made: forum.deviantart.com/devart/ge…

What the hell is your problem?
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:iconstealthflanker:
Stealthflanker Featured By Owner Dec 1, 2015  Hobbyist Digital Artist
this is a spam :3
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4-X-S Featured By Owner Dec 2, 2015  Hobbyist Artist
this is a spam spam
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Stealthflanker Featured By Owner Dec 2, 2015  Hobbyist Digital Artist
:3
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4-X-S Featured By Owner Dec 3, 2015  Hobbyist Artist
this is a spam spam spam
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Artworx88 Featured By Owner Nov 30, 2015  Student Digital Artist
deviantART Thank you for joining Otaku-GalaxydeviantART
We hope that you enjoy the group for all it has to offer! ~ Dana, Founder
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4-X-S Featured By Owner Nov 30, 2015  Hobbyist Artist
A welcome from a group, truly is something. Hexentanz 
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Artworx88 Featured By Owner Nov 30, 2015  Student Digital Artist
Of course! :la:
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4-X-S Featured By Owner Dec 2, 2015  Hobbyist Artist
I know, welcome the sexy member to otaku group.
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Stealthflanker Featured By Owner Oct 31, 2015  Hobbyist Digital Artist
This is a spam :3
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4-X-S Featured By Owner Oct 31, 2015  Hobbyist Artist
THIS IS A REPLY SPAM :3
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Stealthflanker Featured By Owner Oct 31, 2015  Hobbyist Digital Artist
:D :3

i luv Oppai :3
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4-X-S Featured By Owner Nov 1, 2015  Hobbyist Artist
MOAR is comming :la:
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Poila-Invictiwerks Featured By Owner Oct 25, 2015
Happy (belated) birthday~!
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4-X-S Featured By Owner Oct 25, 2015  Hobbyist Artist
Stabbed in the gut, just like Jack the Ripper! Have your cake and eat it tooChainsaw  Trophy Orange  Granny Absolut Deviant! Absolut Deviant! Absolut Deviant! Absolut Deviant! Absolut Deviant!                               Ninja... slip away... with hot dog.                                     Pills 
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